ludi-city

I am Sébastien Bonnerot. I am an architect and engineer, graduated in 2017 from ENSA Paris La Villette and the Special School of Public Works. In 2014, my academic journey also led me to the FADU UBA of Buenos Aires, Argentina.
Following my graduation, I worked in architecture agencies on projects of various scales. At the same time, I participated in idea contests or calls for projects that allowed me to sharpen my positioning and practice as an architect, with a particular appetite for research.
Thus, I was able to co-write an article in the Harvard Urban Review 23 about the rehabilitation of the Place de la République in Paris. I was a finalist for the Tony Garnier prize 2018 of the French Academy of Architecture (Paris, France) and for the call for projects FAIRE 2021 organized by the Pavillon de l'Arsenal (Paris, France). Finally, I was a laureate of the Festival des Cabanes 2024 in Annecy (France) and of the Festival des Architectures Vives 2025 in Montpellier (France).
Since April 2025, I founded the architecture agency super bueno studio which is based in Paris. The studio promotes for a manifestive approach to architecture, that is to say to question the already there to conceive singular, relevant and joyful forms of subsistence within the living.
Since 2025, the studio has integrated the incubator Banc d'essai(s) of ENSA Paris La Villette. This ecosystem positions the agency within a fertile network of young professionals who approach the profession of architect and, more generally, architecture in a committed and multifaceted way.
The incubator allowed me to participate in a roundtable at the Echelle Un festival, last June, about experimentation in an agency with the Pavillon de l'Arsenal and the head of the office of education and research in architecture of the French Ministry of Culture. These experiences mark my desire to place the subject of research and experimentation at the heart of my practice.
Ludi-city aims to highlight a European landscape made up of ephemeral and playful artifacts. By playful, we mean what concerns play as a sector of activity whose motivation is not effective action on reality but the free expression of instinctive tendencies, without any control of pragmatic effectiveness.
Although modest in terms of means, the ludi-city acts as a catalyst for making original memories and making probable a desirable world where the playful is a fulfillment bias for the greatest number. Through a work on form, materiality or even the use of signals, the architecture of these artifacts focused on activating places in which, without age limits, play and idleness are the driving force of the project.
Through my architecture agency, super bueno studio, I had the opportunity to design and realize ephemeral architectures that strived to bypass purely functional appropriations. The images attached are photographs of these architectures created as part of festivals or scenographic interventions in France.
Even if the city is addressed to everyone, the starting point of this research project would be nothing other than the work of the architect Aldo Van Eyck and his desire […] to conceive of something for the child more permanent than snow – if less abundant, something quite unlike snow in that it provokes child movement withour impeding other essential kinds of urban movements. Aldo van Eyck, « After a heavy snowstorm », ibid.
The purpose of this research on the Ludi-city is a work of curation and workshop under the slogan "Ludi-city: in search of a certain snow". It is about exploring, drawing up a collective and European panorama and evaluating the impact of those designers and these architectures on a small scale who try to make the city more desirable in the long term through the ephemeral and the playful.